About
Few things, finished
Neuvikon is an independent technology studio. We prefer to own a piece of work from end to end: design, software, infrastructure and release come from the same hands. That is why we run few things at a time and try to actually finish each one.
- Founded
- 2026
- Location
- Türkiye
- Team
- 4 people
- Divisions
- 3
Team
- Vural Bilgin
- Oğulcan Yusuf Bozkurt
- Arda Özan
- İrem Bozkurt
How we work
End to end, in house
From game design to the network layer, from circuit diagram to store release, every stage happens inside the studio. Even when we hand work out, the architectural decision stays with us.
The server is the authority
In our multiplayer work the client only sends intent; the server runs the rules and broadcasts the result. The same rule engine also runs on the client, so players feel no latency — but cheating never gets past the server wall.
Trust the source, not the file
Our projects bootstrap themselves at launch; nothing is wired into a scene by hand. A corrupted binary asset cannot take the system down, and everything stays as text under version control.
Accessibility is not bolted on
A colour-blind palette, a shape paired with every player colour, text sizing, reduced motion and a left-handed mode are in the first release. Accessibility left for later never arrives.
Attention is not for sale
There are no ads and no in-app purchases in our games. Making a game good is a more sustainable goal than making money by getting in the player's way.