

In development
EdgeOut
Push six of your opponent's marbles off the board.
Competitive online push strategy on a hexagonal board, using the Abalone rule set. Client and server share the same rule engine: the client previews a move instantly, the server validates it and broadcasts the result — so previews feel immediate while cheating still hits the server wall. An MMR-windowed matchmaking queue, a rank ladder, turn timers, a reconnect grace period and a practice bot.
- TypeScript
- Node.js
- WebSocket
- Multiplayer
Inside the app
Screenshots and videos from inside this project are not up yet.
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