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In development

EdgeOut

Push six of your opponent's marbles off the board.

Competitive online push strategy on a hexagonal board, using the Abalone rule set. Client and server share the same rule engine: the client previews a move instantly, the server validates it and broadcasts the result — so previews feel immediate while cheating still hits the server wall. An MMR-windowed matchmaking queue, a rank ladder, turn timers, a reconnect grace period and a practice bot.

  • TypeScript
  • Node.js
  • WebSocket
  • Multiplayer

Inside the app

Screenshots and videos from inside this project are not up yet.